V0.3.0 Patch Notes


Update Log: 0.3.0

  • Reworked the entirety of the state machine, all states now handle their own logic and are independent of each other.
  • Acceleration and Deacceleration have been added into all horizontal movement
  • Jumping and dashing have been slightly retuned.
  • Dash Cancel has been removed and replaced with Dash Jumping.
  • Slight particle effects for dashing / jumping / landing have been added.
  • A new state for landing has been added, this is currently only used for a particle effect but will have more uses later.
  • Wallgrabbing now appropriately snaps the player to the wall so you don't look like you're floating off of it.
  • Memory leaks caused by issues with particles has been resolved. Credit to @dev tabby
  • Dashing through dashthrough blocks will now always result in you bouncing correctly
  • Dash sprites will now correctly reflect which way you're dashing.
  • Variable jump height has been added.

Files

Felis Magica V0.3.0.zip 13 MB
1 day ago

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